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Anarchia

Original price was: $105.86.Current price is: $79.06.

CHAOS SUBLIME

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ANARCHIA is a tonal aleatoric instrument that harnesses the power of unpredictability. It is designed for creating evolving textures that range from sparse and defined to dense and blended.

ANARCHIA is built from long-form sampled performances of piano, guitars, trumpet, and Irish whistles. The instrument uses multiple independent playheads per note, each starting from different positions within the sample. This creates layered, rhythmically aleatoric textures with natural variation in timing, density, and phrasing, producing an ensemble-like effect from a single key press.

AT A GLANCE



RUNS IN THE FREE KONTAKT PLAYER

NKS COMPATIBLE

6.3GB

DOWNLOAD SIZE

Description

Chaos Sublime
CHAOS SUBLIME

AT THE EDGE OF CHAOS
LIES ECSTASY


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ANNOUNCEMENT TRAILER

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Chaos Sublime

OVERVIEW

ANARCHIA is a Kontakt virtual instrument built from long-duration sampled performances of piano, guitars, trumpet, and Irish whistles. Each instrument includes several articulations, such as intermittent phrases, octaves, flutters, and scrapes. The recordings are performance-based, with durations of up to approximately one minute.

The core design is based on rhythmically aleatoric playback. Instead of triggering a single sample per note, the engine uses multiple independent playheads that read from different positions within the same sample. This introduces variation in timing, phrasing, and density, as each playhead follows the natural structure of the recorded performance. The result is a layered texture with gaps, overlaps, and evolving rhythmic relationships.

The number of simultaneous playheads can be controlled from one up to twelve per layer. ANARCHIA includes two layers (A and B), allowing a maximum of twenty-four voices per note. As voice count increases, the texture becomes denser and more blended; reducing the number of voices exposes more detail and spacing between events.

Playback can be distributed across one, two, or three octaves, with independent level control for each octave range. Each layer includes its own ADSR envelope, filtering, and stereo width control, enabling adjustment from narrow, centered playback to a wider stereo field.

AUDIO DEMOS

  1. Interlock Riot Audio 2:53
  2. Dark Rubies Riot Audio 2:53
  3. Frantic Ice Riot Audio 1:32
  4. Trailer Riot Audio 0:38

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USER INTERFACE


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CONCEPT

An Aleatoric Approach to Rhythm

The sound sources for ANARCHIA are drawn from four instrument categories:

• Upright Piano
• Guitars (Lap Steel, Bass VI)
• Irish Whistles/Flutes (Various keys)
• Bb Trumpet

The articulations are designed to capitalise on a range of different textural qualities - from very soft and minimal (intermitted simple repeated notes in one pitch) via more elaborate (octaves) to detailed, noisy (scratches, buzzing piano, woodwind/brass flutters).

Because the timing of the sampled performances is aleatoric/unpredictable, their textural aspects layer up in a very pleasing, organic way.

Customizable Ensemble Size

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Multi-playhead Heaven

The engine allows for up to 12 different playheads per layer, starting at random positions in the performances.

The simultaneous playback of different parts of the samples layered together achieves an immersive quality full of sonic detail and intricate sub-textures. The randomness crosses over a threshold to become pleasing complexity and fullness, and is the basis of lush evolving pads, pulses, evolutions and sound design presets.

The stereo width of the additional voices can be adjusted for each layer separately, allowing for a full stereo field or a narrow perspective, depending on preference.

Choose between 1 and 12 voices per layer


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Emergent Sonic Properties

ANARCHIA plays with the ability of the ear to distinguish separate elements of similar but divergent sonic information. With only a low number of voices per layer (3 for example) and little by way of effects the ear will keep track of the individual sub-layers/voices and place them in separate "containers" of perception. Sometimes this is useful.


Sometimes, however, it may be more interesting or useful to tip the balance of perception but increasing the complexity/number of voices, say up to 9/12 per layer. The resultant 18-24 total voices overwhelm the "chunking" capabilities of our perception, and start to treat all the information coming in for each pitch as unified. The chaotic, aleatoric underpinnings of the individual voices persists, however, leading to a pleasing juxtaposition of clarity/unity and intricate detail.


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Videos

Announcement Trailer

Walkthrough

Preset Walkthrough

Demo Playthrough – Swarms

Demo Playthrough – Eden’s Door

Demo Playthrough – Shepard’s Delight

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Specifications

Features

  • 20 high quality sound sources, available in standard and time-stretch modes
  • Two layer engine with independent envelope, voice number and filter controls
  • Instrument sources: Cello, Violin, Viol da Gamba, Passerelle (modified Spanish) Guitar,
    Bowed Chinese Gong, Bowed Metal Drum, Bowed Ceramics, Bowed Plant Pot
  • 150 ready-made presets including 39 ensembles, 36 sections, 20 soloists, as well as 20
    percussion and 35 sound design patches.
  • Up to 22 unison voices with adjustable stereo spread
  • Extensive time-stretching controls (from 1% to 800%) for extreme manipulation of the
    sample material
  • Tempo-synced LFO applicable to the balance between the two layers (with sine,
    triangle, sawtooth and square shapes)
  • Custom set of serial Impulse Responses (TRANSMOGRIFY 1-3)
  • 5.47 GB uncompressed sample content (3.6 GB compressed).
  • Diffusion/Classic Style tempo-synced delay, Reverb and Mangled Tape effects included

System Requirements

  • Kontakt Player, v8.2.1 or higher
  • Intel Macs (i5 or higher): macOS 12, 13, 14 (latest update)
  • Apple Silicon Macs (via Rosetta 2 & natively on ARM in Standalone or in hosts that support it): macOS 11 or 12 (latest update)
  • Windows 10 or 11 (latest Service Pack), Intel Core i5 or equivalent CPU, 4 GB RAM
  • 6GB RAM minimum recommended
  • 4 GB free disk space for GHOLEM sample content and instrument
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